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AI Insights · Timothy · January 2024

Top 5 3D Cartoon Games in Portugal Q4 2023: Unified Platform Performance

In Q4 2023, Portugal's top 3D Cartoon games saw varying trends in downloads, revenue, and active users. Discover the performance highlights of the leading titles.

Top 5 3D Cartoon Games in Portugal Q4 2023: Unified Platform Performance

In the fourth quarter of 2023, the top 3D cartoon games in Portugal displayed notable trends across downloads, revenue, and weekly active users on a unified platform. Here’s a detailed look at the performance of the leading titles, as recorded by Sensor Tower.

MONOPOLY GO! experienced a significant fluctuation in revenue, peaking at approximately $69K in mid-December before dropping to around $42K by the end of the month. Downloads also saw a varied trend, starting at around 19K in late September and ending the quarter at 13K. Weekly active users declined steadily from around 104K at the beginning of the quarter to approximately 62K by the end.

My Perfect Hotel showed modest revenue throughout the quarter, with a notable increase to around $526 in the final week of December. The game’s downloads fluctuated, starting at 13K in late September, dropping to around 4.7K in mid-December, and then surging to 15K by the end of the month. Weekly active users saw a general decline from approximately 35K to 18K, but rebounded to 33K in the last week of the quarter.

Stumble Guys had a mixed quarter in terms of revenue, peaking at about $21K in early October and dipping to around $4.4K in mid-December, before recovering to $11.5K by the end of the month. Downloads showed a similar trend, starting at 11K, dropping to 5.2K, and then rising to 12.9K. Weekly active users remained relatively stable, fluctuating between 208K and 278K throughout the quarter.

Subway Surfers maintained steady revenue, peaking at around $334 in late October and ending the quarter at approximately $304. Downloads saw a notable increase towards the end of the quarter, starting at around 7.8K in late September and reaching 12.3K by the end of December. Weekly active users remained consistent, ranging from 79K to 98K throughout the quarter.

Brawl Stars experienced a significant rise in revenue towards the end of the quarter, peaking at approximately $25.7K in the last week of December. Downloads followed a similar pattern, starting at 3.6K in late September and rising to 10.5K by the end of the quarter. Weekly active users saw a substantial increase, starting at around 226K and reaching 443K by the end of December.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024